Lightwave 3D Tutorials

How to Publish a Children's Book on Amazon & Kindle for Free Using 3D/2D Software
How to Publish a Children's Book on Amazon & Kindle for Free Using 3D/2D Software
This New Ground Breaking New Course is designed to show you how to take your 3D or 2D Skills or both to get Children's Books or any other type of book you can imagine published on Amazon (Paperback Books) and Kindle (Digital EBooks). Learn how to become Self-Published Book Author without having to deal with rediculous red-tape and approval of Traditional Book Companies!! If your dream was to make a Kid's Movie or TV Series or any other kind of movie or TV Series just remember that Books get turned into Movies and TV Shows all the time. And books don't take as long to make as a movie or TV Series!! As long as you self publish you can avoid waiting years for your product to hit the global book markets. On Amazon you can take a finished book and have it published in the Amazon/Kindle Store within 24 to 72 hours!! And while keeping full control over your content!! *Note: This Video Course is not included as part of our Lifetime Membership at Learn3DSoftware.com due to the extreme value.
Price: $29.00
LightWave 2020- Volume #13- Getting Started I
LightWave 2020- Volume #13- Getting Started I
In this thirteenth volume of the LightWave 2020/2019/2018 Series 3D Instructor Adam Gibson introduces LightWave 2020's powerful toolset. A great place to start for beginner LightWave Users.
Price: $19.00
Substance Painter for LightWave Users- Volume #10- New Features
Substance Painter for LightWave Users- Volume #10- New Features
What is new in Substance Painter 2019? In this 10th volume 3D Instructor Adam Gibson takes you through Substance Painter 2019.3.3's cool New Features, new UI (User Interface) changes, Automatic UV's, UDIM (UVs) Intro, Masking Techniques, Lightwave Integration Concepts, 3D Model Preparation, and more Tips & Tricks. This training will get you using Substance Painter 2019 quickly and productively in a short amount of time!!
Price: $19.00
LightWave 2019- Volume #12- Modeler Tools IV
LightWave 2019- Volume #12- Modeler Tools IV

Price: $19.00
LightWave 2019- Volume #11- Modeler Tools III
LightWave 2019- Volume #11- Modeler Tools III

Price: $19.00
LightWave 2019- Volume #10- Modeler Tools II
LightWave 2019- Volume #10- Modeler Tools II
In this tenth volume of the Lightwave 2019/2018 (12 Volume Series) 3D Instructor Adam Gibson continues his detailed introduction Modeler's powerful toolset. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) Mesh Modify Tools (Move, Rotate, Stretch, Size), 2) Axis Constraints, 3) Mouse Action Center Options, 4) 3D Text Logo Tools, 5) Point & Polygon Creation Tools, 6) Converting EPS (Encapsulated Postscript Files) from Adobe Illustrator for use in Lightwave 3D, 7) EPS File Import, 8) EPS to 3D Logo Project, 9) Mesh Correction/Optimization.
Price: $19.00
Lightwave 2019- Volume #9- Modeler Tools I
Lightwave 2019- Volume #9- Modeler Tools I
In this ninth volume of the Lightwave 2019/2018 (12 Volume Series) 3D Instructor Adam Gibson introduces Modeler's 3D mesh creation tools and UI (User Interface). A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) File Management, 2) Lightwave HUB, 3) Layout Views, 4) Orthagonal & Perspective Navigation Tools, 5) Grid & Origin, 6) Background Color, 7) Polygonal Primitive Shape Tools, 8) Selection Modes, 9) Selecting Items, 10) Lasso Selections, 11) Autofit, 12) Surface Normals.
Price: $19.00
LightWave 2019- Volume #8- UV Mapping I
LightWave 2019- Volume #8- UV Mapping I

Price: $19.00
Lightwave 2019- Volume #7- Volumetrics I
Lightwave 2019- Volume #7- Volumetrics I
In this seventh volume of the Lightwave 2019/2018 (12 Volume Series) 3D Instructor Adam Gibson introduces powerful Volumetric Tools inside Lightwave 2019. Volumetrics are a powerful feature in Lightwave that will allow you to create Smoke, Fire, Clouds, Gases, Space Nebulas, and more. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) Emission, 2) Scattering, 3) Absorption, 4) Asymmetry, 5) Volume Types, 6) Texture Modes, 7) Gradients, 8) Volumetric Step Size, 9) Gas Explosion Project, 10) Realistic Clouds Project. Bonus Content: Tutorial Content Files. Running Time: 2 hrs. 16 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
Lightwave 2019- Volume #6- VDB Creation Tools II
In this sixth volume of the Lightwave 2019/2018 (12 Volume Series) 3D Instructor Adam Gibson continiues to introduce the powerful new VDB Creation Tools inside Lightwave 2019. VDB's are an amazing feature in Lightwave that will allow you to create Smoke, Fire, Clouds, Gases, Liquids and more. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) VDB Node Editor, 2) , 3) OpenVDB Evaluator, 4) Mesh to Volume Node, 5) Level Sets, 6) VDB Saver Node (Frame/Sequence), 7) VDB Surfacing, 8) Particles & Liquid Creation, 9) CSG Node (Union, Substraction Intersection), and Filter Node (Dilate, Erode, Gaussian). Running Time: 3 hrs. 10 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
RizomUV VS- Volume #1-UV Mapping Basics
RizomUV VS- Volume #1-UV Mapping Basics
In Volume #1 of this video training series 3D Instructor Adam Gibson will show you how to get up and started fast UV Mapping your 3D Models in RizomUV VS (by RizomUV) for use in other 3D Software and 3D Painting Packages. FREE Bonus Content: Premade 3D Practice Models. Running Time: 2 hrs. 19 mins., High Quality (Screen-Res 1920 x 1080 pixels) , Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
Lightwave 2019- Volume #5- VDB Creation Tools I- Basics
Lightwave 2019- Volume #5- VDB Creation Tools I- Basics
In this fifth volume of the Lightwave 2019/2018 (12 Volume Series) 3D Instructor Adam Gibson introduces the powerful new VDB Creation Tools inside Lightwave 2019. VDB's are an amazing feature in Lightwave that will allow you to create Smoke, Fire, Clouds, Gases, Liquids and more. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) VDB Node Editor, 2) Importing/Set-Up of Premade OpenVDB Files, 3) OpenVDB Evaluator, 4) Mesh to Volume Node, 5) Gas Solver Node, 6) Noise Node, 7) Using Textures, 8) Cloud Creation, 9) How to Animate/Create Fire and Smoke & More!! Bonus Content: Dilophosuarus Dinosaur Model, Animation Preview Videos, & Tutorial Content Files. Running Time: 3 hrs. 22 mins. High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
Lightwave 2018- Volume #4- Surfacing I- Prinicpled BSDF
Lightwave 2018- Volume #4- Surfacing I- Prinicpled BSDF
In this fourth volume of 12 volumes 3D Instructor Adam Gibson will not only show you how to get up and started surfacing your 3D models in Lightwave 2018 but will also introduce you to some the new powerful features. A great place to start for beginner Lightwave Users. FREE Bonus Content: Premade 3D Practice Models (in Lightwave 3D (.lwo) format. Running Time: 3 hrs. 24 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $29.00
Lightwave 2018- Volume #3- Getting Started III
Lightwave 2018- Volume #3- Getting Started III
In this third volume of 12 volumes 3D Instructor Adam Gibson will not only show you how to get up and started using Lightwave 2018 but will also introduce you to some the new powerful features. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) Backdrop Color 2) Gradient Backdrop, 3) SkyTracer 2 Introduction & Basics, 4) Backdrop Images, 5) Spherical Light, 6) Primitive Light. *FREE Bonus Content: 1) Free Dinosaur Mega-Pack (Reg. $49.00 US), 2) Free Posed Alien Model. Running Time: 3 hrs. 14 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
Lightwave 2018- Volume #2- Getting Started II
Lightwave 2018- Volume #2- Getting Started II
In this second volume of 12 volumes 3D Instructor Adam Gibson will not only show you how to get up and started using Lightwave 2018 but will also introduce you to some the new powerful features. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) Autofit Items, 2) Parenting Scene Items, 3) Cloning Scene Items & Hierarchies, 4) Keyframing Basics for Animation, 5) Glow Filter, 6) Volumetrics Lights Node Introduction, 7) New Lightwave 2018 Light Features!! FREE Bonus Content: 1) Environment Maps- Volume #1 (40 Environment Maps)- 4096 x 2048 pixels, 2) Environment Maps- Volume #2 (10 Environment Maps)- 4096 x 2048 pixels. Running Time: 3 hrs. 15 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
Lightwave 2018- Volume #1- Getting Started I
Lightwave 2018- Volume #1- Getting Started I
In this first volume of 12 volumes 3D Instructor Adam Gibson will not only show you how to get up and started using Lightwave 2018 but will also introduce you to some the new powerful features. A great place to start for beginner Lightwave Users. Some of the Topics Covered: 1) User Interface Basics, Viewports, Image Editor, Importing Models, Item Animation Tools, PBR (Spec/Gloss & Metallic) Node Basics, VDB Import, Volumetric Primitives, Shape Primitives, Buffer Drop Down List, Surface Noise Removal, Creating an Asteroid, Making Rocky Terrains, and Render Basics. Running Time: 4 hrs. 23 mins., High Quality (Screen-Res 1920 x 1080 pixels) , Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
Lightwave 2015- Getting Started in FiberFX- Volume #1
Lightwave 2015- Getting Started in FiberFX- Volume #1
Hey Kids!! Things are about to get very Hairy!! and Furry!! In this four volume training series 3D Instructor Adam Gibson will show you how to add Hair, Fur, Grass, and other cool Fibrous detail to your 3D Characters and 3D Models using Lightwave 3D's powerful Fur & Hair System!! FiberFX is a fairly deep package with a lot of great features/options. Lots of Buttons and Controls to tackle. With that being said it can very scary and confusing to get started without getting lost or frustrated. This four volume course is specifically designed to help beginner 3D students get started quickly through easy to follow tool-based and small project-based video chapters!! FREE Bonus Content: 3D Practice Character Models are included in the digital download. *(Free Tiger, Elephant, Rhino, Human Female and Puff-Ball character models included!!) Learn the tools to make all sorts of traditional, wild and messy hairdos!! Easily create that "Bed-Head" look!!
Price: $19.00
Lightwave 2015- Volume #11- Character Rigging for Beginners
Lightwave 2015- Volume #11- Character Rigging for Beginners
This massive Character Rigging Course is designed specifically for beginner 3D students who have never rigged a character in Lightwave or any other 3D package. Basic rigging concepts and principles are shown to get you up and started fast allowing you to be able to easily pose and control your characters movements with Lightwave's powerful rigging toolset. In this highly detailed course a Human Biped Character will be rigged using Lightwave's traditional rigging toolset first and then using the Genoma 2 Bi-Ped Rig (Lightwave's Auto-Rigging System). Learn how to Use and Download 2 pieces of "Free Character Creation Software" so that you can build thousands of your own detailed characters of all shapes and sizes that you can export and use in your Lightwave projects. Topics: Preparing your Models, Traditional Rigging Tools, Genoma Rigging, Bone Tools, Skelegons, Weight Maps, Facial Morphs (Endomorphs), Export/Import of DAZ Studio Characters, Export/Import of Make Human Characters, Surface Editing, Character Creation in DAZ Studio/Make Human Software, Saving Rig Presets, Inverse Kinematics (IK), Arm/Foot/Head/Eye Controls, Muscle Flexing/Joint Compensation. Also learn how you can import and use beautiful DAZ 3D Characters in Lightwave 3D. *Note: This course is not recommended for advanced-level or experienced rigging artists. *Bonus: Content Folder Included containing Scene, Model files, and Printable Pin-Up Notes/Diagrams from the tutorials.
Price: $29.00
Lightwave 2015- Volume #12- Modeling for Beginners
Lightwave 2015- Volume #12- Modeling for Beginners
This course is designed specifically for those who are beginners in 3D modeling and also for those who may have had some difficulty in understanding the concepts of 3D modelling.  Lightwave has a massive set of great modeling tools but most beginners are overwhelmed and don't know where to start. In this video training course 3D Instructor Adam Gibson takes you through the most important modeling tools to get you up and running fast for your own projects. Polygonal and Sub-D Modeling tools/concepts will be a covered along a with a full project-based creature modeling journey from concept art to a finished modeled beast. Tips and tricks on how to quickly Sculpt and Shape Sub-D Body Parts (Torso, Arms, Legs, Claws, Tails, Heads, Teeth), Importing Reference Concept Art, Mastering the Use of Basic Tools (Move, Rotate, Drag, Stretch, Knife Tool, Band-Saw Pro, Extender Plus). *Bonus: Content Folder Included that contains the Creature Model files and Reference Concept Art from the video tutorial. Running Time: 14 hrs. 5 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $29.00
Substance Painter for Lightwave Users- Volume #6- Normal Map Secrets
Substance Painter for Lightwave Users- Volume #6- Normal Map Secrets
In this sixth volume 3D Instructor Adam Gibson introduces the 3D student to how Normal Maps work within Substance Painter 2. Some of the topics covered: Height Map to Normal Map Conversion, Normal Map Alpha Brushes, PB Texture Baker Plugin for Lightwave, Creating Input Normal Maps, Height Map Strength (Positive/Negative), Normal Sculpting Tips, Combining Height and Normal Channels. Table of Contents for Volume #6: Chapter 1- Intro, Chapter 2- Normal Map Concepts, Chapter 3- High-Poly to Low-Poly Normal Map Baking Concepts (Part One), Chapter 4- High-Poly to Low-Poly Normal Map Baking Concepts (Part Two), Chapter 5- Baking Input Normal Using High-Poly to Low-Poly in Substance Painter, Chapter 6- Baking Input Normal Using High-Poly to Low-Poly Using PB Texture Baker, Chapter 7- How to Use the New Orthagonal Views in Substance Painter 2, Chapter 8- Converting Height Channels to Normal Map Inputs, Chapter 9- Converting Normal Channels to Normal Map Inputs, Chapter 10- Tips and Tricks (More Normal Map Creation Secrets), Chapter 11- Final. Running Time: 3 hrs. 21 mins., High Quality (Screen-Res 1920 x 1080 pixels), Video Format: MP4 (.mp4), Level: Beginner.
Price: $19.00
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