Current Products

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Current products are as follows (With more in the coming days):

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LWCAD 3.6 Modeling Tools (Volume #3)
LWCAD 3.6 Modeling Tools (Volume #3)
In this third volume on LWCAD 3.6 Instructor Adam Gibson introduces the Lightwave 3D student to the essentials required to using this powerful modeling plug-in. LWCAD is known for it's architectural time-saving modeling tools. Introduction to LWCAD's advanced modeling tools is covered in great detail. This third volume is a must to able to get you up and started using LWCAD's core modeling tools. Table of Contents for LWCAD 3.6 Modeling Tools (Volume #3) Chapter 1- Intro Chapter 2- Circle Tool (Part One) Chapter 3- Circle Tool (Part Two) Chapter 4- Ellipse Tool Chapter 5- Rectangle Tool Chapter 6- Rec3p Tool Chapter 7- NGon Tool Chapter 8- Star Tool Chapter 9- Box Tool Chapter 10- Box3p Tool Chapter 11- Arc Section Tool Chapter 12- Cylinder Tool Chapter 13- Pyramid Tool Chapter 14- Tube Tool Chapter 15- Final Running Time: 2 hrs. Level: Beginner Screen Resolution: 1440 x 900 pixels Format: MP4 Video (.mp4)
Price: $19.00
Lightwave 3D 9.6 Modeler Volumes #1 to 6 (Bundle Pack)
Lightwave 3D 9.6 Modeler Volumes #1 to 6 (Bundle Pack)
Lightwave 3D 9.6 Modeler Volumes #1 to 6 (Bundle Pack)
Price: $59.00
Lightwave 3D-Rigging a Human-Project Biped
Lightwave 3D-Rigging a Human-Project Biped
In this 14 hour video training course for beginner Lightwave students 3D Instructor Adam Gibson shows the essential basics to rig human style characters for posing and animation. Detailed demonstration of how to build/edit a complete skeletal structure with skelegons/bones, weight-mapping, bone parenting, model modification/adjustments, test deformations, adding powerful hand and foot control nulls, IK (Inverse Kinematics) Set-up and problem solving are all included within this course. A great training guide for beginner 3D students to get started rigging their 3D models for animation purposes. Make your 3D models and characters come to life!! *All Model and Scene Files are included with the course so that you can follow along. High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video Level: Beginner Running Time: 14 hrs. 39 mins
Price: $19.00
Lightwave 11-Animating a Human-Vol.#1-How to Make Your Character Walk
Lightwave 11-Animating a Human-Vol.#1-How to Make Your Character Walk
In this training course for beginner Lightwave students 3D Instructor Adam Gibson shows the essential basics of how to animate a character walking. Keyframing concepts and problem solving are covered in an easy to understand video chapters. *All Model and Scene Files are included with the course so that you can follow along. High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video Level: Beginner Running Time: 3 hrs. 56 mins.
Price: $19.00
Lightwave 3D-Animation Essentials-Vol. #1
Lightwave 3D-Animation Essentials-Vol. #1
In this first volume of Lightwave 10-Animation Essentials Lightwave Instructor Adam Gibson gives the beginner 3D student a tour of Lightwave's Layout interface, animation tools, and shows how to set up a scene and create an animation. A great video to get you up and started animating in Lightwave 3D. Level: Beginner Running Time: 2 hrs. 49 mins Format: MP4 (1440 x 900 pixels)
Price: $19.00
Lightwave 3D-Animation Essentials-Vol. #2
Lightwave 3D-Animation Essentials-Vol. #2
In this second volume of Lightwave 10 -Animation Essentials Lightwave Instructor Adam Gibson gives the beginner 3D student a continued tour of Lightwave's Layout interface, animation tools, Dope Track, Dope Sheet, TCB Key Frame Controls and shows the basics of how to use the Graph Editor. A great video to get you up and started animating in Lightwave 3D. Level: Beginner Running Time: 1 hrs. 55 mins Format: MP4 (1440 x 900 pixels)
Price: $19.00
Lightwave 11- Endomorph Essentials
Lightwave 11- Endomorph Essentials
In this training video Lightwave 3D Instructor Adam Gibson demonstrates how to quickly get started using Endomorphs for animation production. Tips and Tricks are shown on how to avoid mesh distortions when using Endomorphs on Sub-D models. Multiple examples using Endomorphs are shown in detail to provide the 3D student a strong foundation of how they could use and create their own imaginative uses for Endomorphs. A great training video for beginner Lightwave users!! Running Time: 3 hrs. 44 mins., High Quality (Screen-Res 1920 x 1080 pixels) MP4 Video, Level: Beginner & Up
Price: $19.00
Lightwave 3D- Lighting Essentials-Volume #1
Lightwave 3D- Lighting Essentials-Volume #1
In this first volume for beginners on how to use lights in Lightwave 3D Instructor Adam Gibson gives a guided tour of how to access all the lighting control panels in Layout. Introductory lessons on various topics such as how to add lights, delete lights, clone lights and light hierarchies, parenting, use of the Schematic View, changing light colors and more. Level: Beginner Running Time: 1 hr  7 mins. Screen Resolution: 1680 x 1050 pixels Video Format: MP4 Video (.mp4)
Price: $19.00
Lightwave 3D- Surfacing- Volume #3-Image Maps
Lightwave 3D- Surfacing- Volume #3-Image Maps
In this video tutorial Lightwave 3D Instructor Adam Gibson introduces the beginner 3D student to surfacing objects with image maps. Surfacing using image maps is one of the best ways to creating amazing looking objects in 3D. Image maps can be used for various other things like creating amazing background plates for you scenes and creating cool bump details to your objects. If you are new to surfacing objects in 3D this video is a highly recommended addition to your library of tutorials. Running Time: 2 hrs. 50 mins Level: Beginner Screen Resolution: 1440 x 900 pixels Format: MP4 Video (.mp4)
Price: $19.00
Lightwave 3D- Camera Essentials
Lightwave 3D- Camera Essentials
In this training video watch Lightwave 3D Instructor Adam Gibson show the beginner 3D student how to quickly get up and started using Cameras and Rendering images in Lightwave 10. Topics covered: Viewport Modes, VPR (Viewport Preview Render), Camera Set-Up and Control, How to Render Images and Animations, How to Export/Save Images and Animations to your Hard-Drive, Image Formats, 24-bit Vs. 32-bit (Creating Alpha Channels Embedded in your rendered images), Safe Areas Mode, Field Chart, Pixel Aspect Ratio, Antialiasing, Camera Types, Output Resolutions, and a quick intro to Stereo-scopic 3D in Lightwave. Running Time: 2 hrs. 32 mins. Level: Beginner Screen Resolution: 1440 x 900 pixels Format: MP4 Video (.mp4)
Price: $19.00
Lightwave 11 -Rigging a Tiger
Lightwave 11 -Rigging a Tiger
In this training video Lightwave 3D Instructor Adam Gibson demonstrates how to rig a tiger character for animation using Layout's powerful Bone Tools and IK (Inverse Kinematics) System. Tips and Tricks on how to clean up your rig to avoid typical problems like Gimble Lock and glitches during animating. Other topics covered include: Foot Control Goals for Position and Foot Pivoting, Knee/Elbow Control, the use of "Hold Bones" and "Weight Maps". A great video for beginner level Lightwave users to get started rigging Quadruped "Toe Walker" style animals like tigers, lions, cats, dogs and more!! *Bonus: Includes Tiger model and all Scene Files so you can follow along with course!! Running Time: 8 hrs 52 mins., High Quality (Screen-Res 1920 x 1080 pixels) MP4 Video, Level: Beginner & Up
Price: $19.00
ZBrush 4 for Lightwave Users-Painting Color
ZBrush 4 for Lightwave Users-Painting Color
In this videos series we show 3D students how to use ZBrush 4 and Lightwave 3D together as an easy and functional workflow and pipeline in your 3D projects. Although this video series uses Lightwave 3D as the final output for your ZBrush work, most of the concepts, principles and techniques used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others. In this video tutorial ZBrush/Lightwave Instructor Adam Gibson shows how to use ZBrush to create high detail color map on a Velociraptor dinosaur that is exported as an image map for use inside of Lightwave 3D.
Price: $19.00
Lightwave Sci-Fi Modeling (Volume #1)-Interiors: Hallways & Corridors
Lightwave Sci-Fi Modeling (Volume #1)-Interiors: Hallways & Corridors
In this training video watch Lightwave Instructor Adam Gibson build a Sci-Fi Style Corridor/Hallway similar to many that have been created for big screen sci-fi action films. Learn how to take simple shapes and turn them into highly detailed geometry. Learn how to make your polygons glow to be used a light sources. A great video for the beginner 3D modeler and those who wish to learn a few more new modeling tricks.
Price: $19.00
Lightwave Sci-Fi Modeling (Volume #2)-Exteriors: Futuristic City
Lightwave Sci-Fi Modeling (Volume #2)-Exteriors: Futuristic City
In this training video watch Lightwave Instructor Adam Gibson build a Sci-Fi Style City similar to many that have been created for big screen sci-fi action films. The premise of this video is to show Lightwave's quick and powerful modeling tools combined with some compositing tricks to create the illusion of a massive city using very little geometry. Less geometry means quicker render times. Techniques on how to set up a Sky-Dome and how to set-up optical illusions using Perspective are discussed in detail. Level: Beginner Running Time: 7 hrs. 44 mins. Screen-Res: 1680 x 1050 pixels) Video Format: MP4(.mp4)
Price: $19.00
LWCAD 3.6 Modeling Tools (Volume #1)
LWCAD 3.6 Modeling Tools (Volume #1)
In this first volume on LWCAD 3.6 Instructor Adam Gibson introduces the Lightwave 3D student to the essentials required to using this powerful modeling plug-in. LWCAD is known for it's architectural time-saving modeling tools. Introduction to LWCAD's advanced Universal Coordinate System (UCS) and powerful Snapping Tools is covered in great detail. This first volume is a must to able to learn how to use all of LWCAD's tools in the latter volumes in this video training series. Running Time: 1 hrs. 54 mins. Level: Beginner Screen Resolution: 1440 x 900 pixels Format: MP4 Video (.mp4)
Price: $19.00
LWCAD 3.6 Modeling Tools (Volume #2)
LWCAD 3.6 Modeling Tools (Volume #2)
In this second volume on LWCAD 3.6 Instructor Adam Gibson introduces the Lightwave 3D student to the essentials required to using this powerful modeling plug-in. LWCAD is known for it's architectural time-saving modeling tools. Introduction to LWCAD's advanced modeling tools is covered in great detail. This second volume is a must to able to get you up and started using LWCAD's core modeling tools. Running Time: 2 hrs. 6 mins. Level: Beginner Screen Resolution: 1440 x 900 pixels Format: MP4 Video (.mp4)
Price: $19.00
Lightwave 3D 9.6 Animating a Tyrannosaurus
Lightwave 3D 9.6 Animating a Tyrannosaurus
Lightwave 3D 9.6 Animating a Tyrannosaurus-by Adam Gibson In this video tutorial Lightwave Instructor Adam Gibson demonstrates how to animate a Tyrannosaurus dinosaur using Lightwave's powerful animation tools. Walking and adding secondary motions for the T-Rex are shown in great detail. Table of Contents for Animating a Tyrannosaurus Chapter 1- Intro Chapter 2- Importing the Scene File and Rigged/IK Model Chapter 3- Setting Up the Viewports in Layout Chapter 4- Correcting Object Size to Real World Scale Chapter 5- Reviewing the Object Size Correction and using the "Item Picker" Plugin Chapter 6- Timing for Animation Chapter 7- Creating the First Walk Cycle (Adding Key Frames and Tension) Chapter 8- Creating the Second Walk Cycle (Adding Key Frames and Tension) Chapter 9- Creating the Third Walk Cycle (Adding Key Frames and Tension) Chapter 10- Key Framing the Feet Lifting off the Ground Chapter 11- Key Framing Head and Body Bobbing Chapter 12- Leg IK Error Fix Chapter 13- Key Framing Body Side-to-Side Movement (Part One) Chapter 14- Key Framing Body Side-to-Side Movement (Part Two) Chapter 15- IK Thigh Fix Chapter 16- Body Movement Edit Chapter 17- Key Framing Tail Movement Chapter 18- Key Framing Neck Movement Chapter 19- Key Framing Foot Bend (Part One) Chapter 20- Key Framing Foot Bend (Part Two) Chapter 21- Forearm Animation Test Chapter 22- Key Framing Neck Turn and T-Rex Roaring at Camera Level: Beginner High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
Price: $19.00
Dinosaur Mega-Pack (3D Model Collection)
Dinosaur Mega-Pack (3D Model Collection)
This model pack contains over 40 Untextured 3D Dinosaur models in 6 different model formats. Formats: LWO, OBJ, 3DS, XSI, MAYA, and MAX. The purpose of this Model pack is so that you may practice your rigging, UV Mapping, Retopology, and Texturing Skills on Pre-made 3D Models. Have fun with our Dinosaurs and make your own adventures with them and also give them your own style and look. -You may use our royalty free 3d dinosaurs for your animations in film/video or still images. Below is a list of the dinosaurs included in this model pack: Achelousaurus, Anhanguera, Apatosuarus, Brachiosaurus, Camptosaurus, Centrosaurus, Chasmosaurus, Corythosaurus, Deinonychus, Dilophosaurus, Dsungaripterus, Einiosaurus, Germanodactylus, Gnathosaurus, Ichthyosaurus, Iguanodon, Kentrosaurus, Kritosaurus, Lambeosaurus, Maiasaura, Monoclonius, Ouranosaurus, Pachyrhinosaurus, Parasaurolophus, Pteranodon, Pteranodon Sternbergi, Saurolophus, Shonisaurus, Spinosaurus, Spinosaurus (Textured), Stegosaurus, Styracosaurus, Suchomimus, Tenontosaurus, Therizinosaurus, Triceratops, Troodon, Tropeognathus, Tuojiangosaurus, Tyrannasaurus, Velociraptor, Wuerhosaurus
Price: $49.00
Lightwave 9.6 Modeler-Volume #6
Lightwave 9.6 Modeler-Volume #6
Lightwave 3D 9.6 Modeler Volume #6-by Adam Gibson This is the sixth volume in a tool-based learning series on Lightwave 9.6's Modeler taught by Lightwave Instructor Adam Gibson. Each tool is broken into it's own video for quick and easy reference. The Modeler Series is designed so that you can find the tool you want to learn about instantly by looking at the name of each video clip. You don't have to watch the whole volume in one sitting or be searching through hours of content to find the tool you want to learn about. Project based video training is great but this video is designed so that the beginner and advanced Lightwave student can learn the software in small chunks and get a better understanding of what each tool does before attempting a project. No point in teaching someone how to build a house if they've never used a hammer. Here we start at the basic so the student is better prepared for more advanced applications of their Lightwave tool set. Table of Contents for Volume #6 Chapter 1- Intro Chapter 2- Connect Tool (Edge Mode) Chapter 3- Connect Tool (Point Mode) Chapter 4- Connect Tool (Polygonal Mode) Chapter 5- Bridge Tool (Part One) Chapter 6- Bridge Tool (Part Two) Chapter 7- Remove Polygons Tool Chapter 8- Collapse Polygons Tool Chapter 9- Band Glue Tool Chapter 10- Boolean Tool (Operations: Union, Intersect, Subtract, and Add) Chapter 11- Drill Tool (2D Operations: Core, Tunnel, Stencil, and Slice) Chapter 12- Solid Drill Tool (3D Operations: Core, Tunnel, Stencil, and Slice) Chapter 13- Speed Booleans (Operations: Union, Intersect, Subtract, and Add) Chapter 14- Final Running Time: 1 hr. 10 mins. High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video Level: Beginner
Price: $19.00
Lightwave 3D 9.6 Rigging a T-Rex with Bones
Lightwave 3D 9.6 Rigging a T-Rex with Bones
Lightwave 3D 9.6 Rigging a T-Rex with Bones-by Adam Gibson In this Rigging Video Course Lightwave Instructor Adam Gibson shows the beginner 3D student how to use the Bone Tools in Lightwave's Layout to rig a Tyrannosaurus dinosaur. Weight Mapping is also covered in addition to show how to keep your character's mesh stable during posing and animation. This video is an excellent way to learn how to quickly and easily get your characters set up so they can eventually be animated to walk, run, jump and much much more. *BONUS: Free Tyrannosaurus Model Included along with Content Files!! Table of Contents for Rigging a T-Rex with Bones Chapter 1- Intro Chapter 2- Creating Eye Weight Maps Chapter 3- Teeth Weight Maps Chapter 4- Merging Layers Chapter 5- Setting Up Rig Scene File Chapter 6- COG Bone Chapter 7- How to Rest a Bone Chapter 8- Leg Bones Chapter 9- Fixing Leg Bones Chapter 10- Bone Connector Tool Chapter 11- Renaming Leg Bones Chapter 12- Tail Bones Chapter 13- Fixing Tail Pitch Chapter 14- Fixing Hip Pitch Chapter 15- Spine Head Bones Chapter 16- Lower Jaw Bones Chapter 17- Renaming Bones Chapter 18- How to Split Chapter 19- Renaming Head Bones Chapter 20- Creating Arm, Hand and Finger Bones Chapter 21- Checking Pitch Channels on Fingers Chapter 22- Groin Belly Hold Bone Chapter 23- Eye Bone Chapter 24- Mirror Eye Bone Chapter 25- Renaming Arm and Claw Bones Chapter 26- Mirroring Arm Bones Chapter 27- Mirroring Leg Bones Chapter 28- Parenting Eye Bones to the Head Bone Chapter 29- Checking Bone Chain Parents Chapter 30- Resting Bones Problem Chapter 31- Fixing Bone Sizing and Scaling Issues Chapter 32- Resting the Bones Chapter 33- Fall Off Type and Subdivision Order Chapter 34- Testing Tail Bones Chapter 35- Testing Spine Bones Chapter 36- Testing Neck Bones Chapter 37- Testing Eye Bones Part One Chapter 38- Testing Eye Bones Part Two Chapter 39- Upper and Lower Jam Weight Maps Chapter 40- Testing Eye Bones Part Three Chapter 41- Testing Eye Bones Part Four Chapter 42- Lower Jaw Bone Test Chapter 43- Arm Test Chapter 44- Leg Testing Chapter 45- Creating Object Nulls Chapter 46- Parenting Object Nulls Chapter 47- Positioning Goals Chapter 48- Setting Up IK(Inverse Kinematics) in the Legs High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video Level: Beginner
Price: $19.00
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